Created MQTT controlled Display
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5
OledMQTTInfoDisplay/.gitignore
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OledMQTTInfoDisplay/.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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OledMQTTInfoDisplay/.vscode/extensions.json
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OledMQTTInfoDisplay/.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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]
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}
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39
OledMQTTInfoDisplay/include/README
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OledMQTTInfoDisplay/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
OledMQTTInfoDisplay/lib/README
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OledMQTTInfoDisplay/lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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20
OledMQTTInfoDisplay/platformio.ini
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OledMQTTInfoDisplay/platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
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lib_deps =
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khoih-prog/ESP_WiFiManager@^1.1.2
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monstrenyatko/ArduinoMqtt@^1.5.1
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bblanchon/ArduinoJson@^6.16.1
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knolleary/PubSubClient@^2.8
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adafruit/Adafruit SSD1306@^2.4.0
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151
OledMQTTInfoDisplay/src/main.cpp
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OledMQTTInfoDisplay/src/main.cpp
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/*********
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Rui Santos
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Complete project details at https://randomnerdtutorials.com
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*********/
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// I connected SCK to D22 and SDA to D21 - but all I get is a weird pattern - is the dislay broken?
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#include <Arduino.h>
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#include <Adafruit_I2CDevice.h>
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#include <Wire.h>
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#include <Adafruit_GFX.h>
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#include <Adafruit_SSD1306.h>
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#include <WiFi.h>
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#include <PubSubClient.h>
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#include <ArduinoJson.h>
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#define SCREEN_WIDTH 128 // OLED display width, in pixels
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#define SCREEN_HEIGHT 64 // OLED display height, in pixels
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// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
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Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
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// Update these with values suitable for your network.
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const char* ssid = "Jnd-Front";
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const char* password = "Paris2016";
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const char* mqtt_server = "mqtt.ddns.kawomi.com";
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WiFiClient espClient;
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PubSubClient client(espClient);
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unsigned long lastMsg = 0;
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#define MSG_BUFFER_SIZE (50)
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char msg[MSG_BUFFER_SIZE];
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void setup_wifi() {
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delay(10);
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// We start by connecting to a WiFi network
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Serial.println();
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Serial.print("Connecting to ");
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Serial.println(ssid);
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WiFi.mode(WIFI_STA);
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WiFi.begin(ssid, password);
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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randomSeed(micros());
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Serial.println("");
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Serial.println("WiFi connected");
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Serial.println("IP address: ");
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Serial.println(WiFi.localIP());
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display.setCursor(0, 0);
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display.clearDisplay();
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display.print("Wifi connected\nIP addres:\n");
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display.print(WiFi.localIP());
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display.display();
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delay(1000);
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}
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void reconnect() {
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// Loop until we're reconnected
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while (!client.connected()) {
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Serial.print("Attempting MQTT connection...");
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// Create a random client ID
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String clientId = "ESP32Client-";
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clientId += String(random(0xffff), HEX);
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// Attempt to connect
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if (client.connect(clientId.c_str())) {
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Serial.println("MQTT connected");
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client.publish("OLED", "Connected");
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client.subscribe("OLED/setText");
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} else {
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Serial.print("MQTT failed, rc=");
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Serial.print(client.state());
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Serial.println(" try again in 5 seconds");
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// Wait 5 seconds before retrying
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delay(5000);
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}
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}
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}
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void callback(char* topic, byte* payload, unsigned int length) {
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Serial.print("Message arrived [");
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Serial.print(topic);
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String recBuf="";
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Serial.print("] ");
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for (int i = 0; i < length; i++) {
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recBuf += (char)payload[i];
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}
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Serial.println(recBuf);
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StaticJsonDocument<1024> jsonDoc;
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deserializeJson(jsonDoc,recBuf);
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const char* theText=jsonDoc["text"];
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int theSize=jsonDoc["size"];
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display.setCursor(40, 0);
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display.setTextSize(9);
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display.print("#");
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display.display();
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delay(500);
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display.setCursor(0, 0);
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display.setTextSize(theSize);
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display.clearDisplay();
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display.print(theText);
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display.display();
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}
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void setup() {
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Serial.begin(115200);
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if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
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Serial.println(F("SSD1306 allocation failed"));
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for(;;);
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}
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delay(2000);
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display.clearDisplay();
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display.display();
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display.setTextSize(1);
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display.setTextColor(WHITE);
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display.setCursor(0, 0);
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// Display static text
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display.println("Line 1 -");
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display.println("Line 2 --");
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display.println("Line 3 ---");
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display.display();
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setup_wifi();
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client.setServer(mqtt_server, 1883);
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client.setCallback(callback);
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}
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void loop() {
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if (!client.connected()) {
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reconnect();
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}
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client.loop();
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}
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11
OledMQTTInfoDisplay/test/README
Normal file
11
OledMQTTInfoDisplay/test/README
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@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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