package com.mindmachine.mvp.session import androidx.lifecycle.ViewModel import androidx.lifecycle.ViewModelProvider import androidx.lifecycle.viewModelScope import com.mindmachine.mvp.audio.BinauralAudioEngine import com.mindmachine.mvp.audio.HeadsetMonitor import com.mindmachine.mvp.data.SettingsRepository import com.mindmachine.mvp.domain.AppSettings import com.mindmachine.mvp.domain.CountdownPreference import com.mindmachine.mvp.domain.Presets import com.mindmachine.mvp.domain.RuntimeState import com.mindmachine.mvp.domain.SessionConfig import com.mindmachine.mvp.domain.SessionMode import com.mindmachine.mvp.domain.SessionPreset import com.mindmachine.mvp.domain.toConfig import kotlinx.coroutines.Job import kotlinx.coroutines.delay import kotlinx.coroutines.flow.MutableStateFlow import kotlinx.coroutines.flow.StateFlow import kotlinx.coroutines.flow.asStateFlow import kotlinx.coroutines.flow.update import kotlinx.coroutines.launch const val SAFETY_VERSION = 1 data class UiState( val settings: AppSettings = AppSettings(), val presets: List = Presets.builtIn, val selectedPreset: SessionPreset = Presets.builtIn.first(), val config: SessionConfig = Presets.builtIn.first().toConfig(), // Timeline program (curves) used for both editing + runtime modulation. val timeline: TimelineEditorState = TimelineProgramFactory.fromPreset(Presets.builtIn.first()), val runtimeState: RuntimeState = RuntimeState.IDLE, val error: String? = null, val remainingSec: Int = 0, val countdownSec: Int = 0, val endedEarly: Boolean = false, val interruptionReason: String? = null, // Current runtime-evaluated parameters (updated while running). val runtimeParams: RuntimeParams = RuntimeParams(), ) class MainViewModel( private val settingsRepository: SettingsRepository, private val headsetMonitor: HeadsetMonitor, private val audioEngine: BinauralAudioEngine, ) : ViewModel() { private val _ui = MutableStateFlow(UiState()) val ui: StateFlow = _ui.asStateFlow() private var runJob: Job? = null private var elapsedBeforePauseSec: Float = 0f init { viewModelScope.launch { settingsRepository.settings.collect { s -> _ui.update { current -> val preset = current.presets.find { it.id == (s.lastPresetId ?: current.selectedPreset.id) } ?: current.selectedPreset current.copy(settings = s, selectedPreset = preset, config = current.config.copy(mode = s.defaultModePreference)) } } } } fun acknowledgeSafety() = viewModelScope.launch { settingsRepository.acknowledgeSafety(SAFETY_VERSION) } fun choosePreset(id: String) = viewModelScope.launch { val preset = _ui.value.presets.first { it.id == id } settingsRepository.updateLastPreset(id) _ui.update { val cfg = preset.toConfig(it.settings.defaultModePreference) it.copy( selectedPreset = preset, config = cfg.copy(durationSec = cfg.durationSec.coerceIn(60, 8 * 60 * 60)), timeline = TimelineProgramFactory.fromPreset(preset), error = null, ) } elapsedBeforePauseSec = 0f } fun setMode(mode: SessionMode) = _ui.update { it.copy(config = it.config.copy(mode = mode), error = null) } fun setDurationSec(seconds: Int) = _ui.update { val clamped = seconds.coerceIn(60, 8 * 60 * 60) it.copy( config = it.config.copy(durationSec = clamped), timeline = it.timeline.setDurationSec(clamped), error = null, ) } fun updateTimeline(newState: TimelineEditorState) = _ui.update { it.copy( timeline = newState, config = it.config.copy(durationSec = newState.durationSec.coerceIn(60, 8 * 60 * 60)), error = null, ) } // Legacy fixed-parameter setters kept for now but no longer used by Setup. fun setFlashIntervalMs(value: Int) = _ui.update { it.copy(config = it.config.copy(flashIntervalMs = value.coerceIn(50, 2000)), error = null) } fun setCarrier(value: Float) = _ui.update { it.copy(config = it.config.copy(carrierFrequencyHz = value.coerceIn(80f, 400f)), error = null) } fun setDifference(value: Float) = _ui.update { it.copy(config = it.config.copy(binauralDifferenceHz = value.coerceIn(0.5f, 20f)), error = null) } fun updateCountdown(pref: CountdownPreference) = viewModelScope.launch { settingsRepository.updateCountdown(pref) } fun updateDefaultMode(mode: SessionMode) = viewModelScope.launch { settingsRepository.updateDefaultMode(mode) } fun updateGuidance(value: Boolean) = viewModelScope.launch { settingsRepository.updateGuidance(value) } fun startSession() { val state = _ui.value if (!(state.settings.safetyAcknowledged && state.settings.safetyAcknowledgedVersion >= SAFETY_VERSION)) { _ui.update { it.copy(error = "You must acknowledge safety before starting sessions.") } return } val headset = headsetMonitor.isStereoHeadsetAvailable() val validation = SessionValidator.validate(state.config, headset) if (validation != null) { _ui.update { it.copy(error = validation) } return } elapsedBeforePauseSec = 0f runProgram(startElapsedSec = 0f, includeCountdown = true) } fun pause(reason: String? = null) { if (_ui.value.runtimeState != RuntimeState.RUNNING) return elapsedBeforePauseSec = currentElapsedSec() runJob?.cancel() audioEngine.stop() _ui.update { it.copy( runtimeState = if (reason == null) RuntimeState.PAUSED else RuntimeState.INTERRUPTED, interruptionReason = reason, ) } } fun resume() { val state = _ui.value if (state.runtimeState != RuntimeState.PAUSED && state.runtimeState != RuntimeState.INTERRUPTED) return if (state.config.mode != SessionMode.VISUAL_ONLY && !headsetMonitor.isStereoHeadsetAvailable()) { _ui.update { it.copy(error = "Headphones are required to resume audio mode.") } return } runProgram(startElapsedSec = elapsedBeforePauseSec, includeCountdown = true) } fun stop() { runJob?.cancel() audioEngine.stop() elapsedBeforePauseSec = 0f _ui.update { it.copy(runtimeState = RuntimeState.STOPPED, endedEarly = true) } } fun switchToVisualOnlyAndResume() { _ui.update { it.copy(config = it.config.copy(mode = SessionMode.VISUAL_ONLY), error = null) } resume() } override fun onCleared() { audioEngine.stop() super.onCleared() } private fun runProgram(startElapsedSec: Float, includeCountdown: Boolean) { runJob?.cancel() runJob = viewModelScope.launch { val program = _ui.value.timeline val durationSec = program.durationSec val clampedStartSec = startElapsedSec.coerceIn(0f, durationSec.toFloat()) if (includeCountdown) { val count = _ui.value.settings.countdownPreference.seconds if (count > 0) { for (i in count downTo 1) { _ui.update { it.copy( runtimeState = RuntimeState.COUNTDOWN, countdownSec = i, remainingSec = (durationSec - clampedStartSec.toInt()).coerceAtLeast(0), endedEarly = false, interruptionReason = null, runtimeParams = TimelineRuntimeEvaluator.evaluate(program, clampedStartSec), ) } delay(1000) } } } val initialParams = TimelineRuntimeEvaluator.evaluate(program, clampedStartSec) _ui.update { it.copy( runtimeState = RuntimeState.RUNNING, remainingSec = (durationSec - clampedStartSec.toInt()).coerceAtLeast(0), countdownSec = 0, error = null, endedEarly = false, interruptionReason = null, runtimeParams = initialParams, ) } if (_ui.value.config.mode != SessionMode.VISUAL_ONLY) { audioEngine.start(initialParams.carrierHz, initialParams.binauralHz) } val tStart = System.currentTimeMillis() while (true) { delay(50) val elapsedSec = clampedStartSec + (System.currentTimeMillis() - tStart) / 1000f elapsedBeforePauseSec = elapsedSec.coerceAtMost(durationSec.toFloat()) val remaining = (durationSec - kotlin.math.ceil(elapsedBeforePauseSec).toInt()).coerceAtLeast(0) val currentUi = _ui.value if (currentUi.config.mode != SessionMode.VISUAL_ONLY && !headsetMonitor.isStereoHeadsetAvailable()) { audioEngine.stop() _ui.update { it.copy( runtimeState = RuntimeState.INTERRUPTED, interruptionReason = "Headphones disconnected. Session paused.", ) } return@launch } val params = TimelineRuntimeEvaluator.evaluate(program, elapsedBeforePauseSec) _ui.update { it.copy(runtimeParams = params, remainingSec = remaining) } if (currentUi.config.mode != SessionMode.VISUAL_ONLY) { audioEngine.setFrequencies(params.carrierHz, params.binauralHz) } if (elapsedBeforePauseSec >= durationSec.toFloat()) break } audioEngine.stop() elapsedBeforePauseSec = 0f _ui.update { it.copy(runtimeState = RuntimeState.COMPLETED, endedEarly = false, remainingSec = 0) } } } private fun currentElapsedSec(): Float { val state = _ui.value val total = state.timeline.durationSec.toFloat().coerceAtLeast(1f) return (total - state.remainingSec).coerceIn(0f, total) } class Factory( private val settingsRepository: SettingsRepository, private val headsetMonitor: HeadsetMonitor, private val audioEngine: BinauralAudioEngine, ) : ViewModelProvider.Factory { override fun create(modelClass: Class): T = MainViewModel(settingsRepository, headsetMonitor, audioEngine) as T } }