initial checkin from subversion

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{"source":{"type":"git","url":"https://git-wip-us.apache.org/repos/asf/cordova-plugin-console.git","subdir":"."}}

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Apache License
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cordova-plugin-console
======================
To install this plugin, follow the [Command-line Interface Guide](http://cordova.apache.org/docs/en/edge/guide_cli_index.md.html#The%20Command-line%20Interface).
If you are not using the Cordova Command-line Interface, follow [Using Plugman to Manage Plugins](http://cordova.apache.org/docs/en/edge/plugin_ref_plugman.md.html).

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<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
# Release Notes
### 0.2.3 (Sept 25, 2013)
* CB-4889 bumping&resetting version
* CB-4889 renaming org.apache.cordova.core.console to org.apache.cordova.console
* Rename CHANGELOG.md -> RELEASENOTES.md
* [CB-4752] Incremented plugin version on dev branch.
### 0.2.4 (Oct 28, 2013)
* CB-5154 log formatting incorrectly to native
* CB-5128: added repo + issue tag to plugin.xml for console plugin
* [CB-4915] Incremented plugin version on dev branch.

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<?xml version="1.0" encoding="UTF-8"?>
<plugin xmlns="http://apache.org/cordova/ns/plugins/1.0"
id="org.apache.cordova.console"
version="0.2.4">
<name>Console</name>
<description>Cordova Console Plugin</description>
<license>Apache 2.0</license>
<keywords>cordova,console</keywords>
<repo>https://git-wip-us.apache.org/repos/asf/cordova-plugin-console.git</repo>
<issue>https://issues.apache.org/jira/browse/CB/component/12320644</issue>
<!-- ios -->
<platform name="ios">
<config-file target="config.xml" parent="/*">
<feature name="Console">
<param name="ios-package" value="CDVLogger"/>
</feature>
</config-file>
<js-module src="www/console-via-logger.js" name="console">
<clobbers target="console" />
</js-module>
<js-module src="www/logger.js" name="logger">
<clobbers target="cordova.logger" />
</js-module>
<header-file src="src/ios/CDVLogger.h" />
<source-file src="src/ios/CDVLogger.m" />
</platform>
<!-- wp7 -->
<platform name="wp7">
<config-file target="config.xml" parent="/*">
<feature name="Console">
<param name="wp-package" value="DebugConsole"/>
</feature>
</config-file>
<js-module src="www/console-via-logger.js" name="console">
<clobbers target="console" />
</js-module>
<js-module src="www/logger.js" name="logger">
<clobbers target="cordova.logger" />
</js-module>
<source-file src="src/wp/DebugConsole.cs" />
</platform>
<!-- wp8 -->
<platform name="wp8">
<config-file target="config.xml" parent="/*">
<feature name="Console">
<param name="wp-package" value="DebugConsole"/>
</feature>
</config-file>
<js-module src="www/console-via-logger.js" name="console">
<clobbers target="console" />
</js-module>
<js-module src="www/logger.js" name="logger">
<clobbers target="cordova.logger" />
</js-module>
<source-file src="src/wp/DebugConsole.cs" />
</platform>
<!-- windows8 -->
<platform name="windows8">
<js-module src="www/logger.js" name="logger">
<clobbers target="cordova.logger" />
</js-module>
<js-module src="www/console-via-logger.js" name="console">
<clobbers target="console" />
</js-module>
</platform>
</plugin>

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/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#import <Cordova/CDVPlugin.h>
@interface CDVLogger : CDVPlugin
- (void)logLevel:(CDVInvokedUrlCommand*)command;
@end

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/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#import "CDVLogger.h"
#import <Cordova/CDV.h>
@implementation CDVLogger
/* log a message */
- (void)logLevel:(CDVInvokedUrlCommand*)command
{
id level = [command.arguments objectAtIndex:0];
id message = [command.arguments objectAtIndex:1];
if ([level isEqualToString:@"LOG"]) {
NSLog(@"%@", message);
} else {
NSLog(@"%@: %@", level, message);
}
}
@end

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/*
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Diagnostics;
namespace WPCordovaClassLib.Cordova.Commands
{
public class DebugConsole : BaseCommand
{
// warn, error
public void log(string msg)
{
Debug.WriteLine("Log:" + msg);
}
public void error(string msg)
{
Debug.WriteLine("Error:" + msg);
}
public void warn(string msg)
{
Debug.WriteLine("Warn:" + msg);
}
}
}

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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
//------------------------------------------------------------------------------
var logger = require("./logger");
var utils = require("cordova/utils");
//------------------------------------------------------------------------------
// object that we're exporting
//------------------------------------------------------------------------------
var console = module.exports;
//------------------------------------------------------------------------------
// copy of the original console object
//------------------------------------------------------------------------------
var WinConsole = window.console;
//------------------------------------------------------------------------------
// whether to use the logger
//------------------------------------------------------------------------------
var UseLogger = false;
//------------------------------------------------------------------------------
// Timers
//------------------------------------------------------------------------------
var Timers = {};
//------------------------------------------------------------------------------
// used for unimplemented methods
//------------------------------------------------------------------------------
function noop() {}
//------------------------------------------------------------------------------
// used for unimplemented methods
//------------------------------------------------------------------------------
console.useLogger = function (value) {
if (arguments.length) UseLogger = !!value;
if (UseLogger) {
if (logger.useConsole()) {
throw new Error("console and logger are too intertwingly");
}
}
return UseLogger;
};
//------------------------------------------------------------------------------
console.log = function() {
if (logger.useConsole()) return;
logger.log.apply(logger, [].slice.call(arguments));
};
//------------------------------------------------------------------------------
console.error = function() {
if (logger.useConsole()) return;
logger.error.apply(logger, [].slice.call(arguments));
};
//------------------------------------------------------------------------------
console.warn = function() {
if (logger.useConsole()) return;
logger.warn.apply(logger, [].slice.call(arguments));
};
//------------------------------------------------------------------------------
console.info = function() {
if (logger.useConsole()) return;
logger.info.apply(logger, [].slice.call(arguments));
};
//------------------------------------------------------------------------------
console.debug = function() {
if (logger.useConsole()) return;
logger.debug.apply(logger, [].slice.call(arguments));
};
//------------------------------------------------------------------------------
console.assert = function(expression) {
if (expression) return;
var message = logger.format.apply(logger.format, [].slice.call(arguments, 1));
console.log("ASSERT: " + message);
};
//------------------------------------------------------------------------------
console.clear = function() {};
//------------------------------------------------------------------------------
console.dir = function(object) {
console.log("%o", object);
};
//------------------------------------------------------------------------------
console.dirxml = function(node) {
console.log(node.innerHTML);
};
//------------------------------------------------------------------------------
console.trace = noop;
//------------------------------------------------------------------------------
console.group = console.log;
//------------------------------------------------------------------------------
console.groupCollapsed = console.log;
//------------------------------------------------------------------------------
console.groupEnd = noop;
//------------------------------------------------------------------------------
console.time = function(name) {
Timers[name] = new Date().valueOf();
};
//------------------------------------------------------------------------------
console.timeEnd = function(name) {
var timeStart = Timers[name];
if (!timeStart) {
console.warn("unknown timer: " + name);
return;
}
var timeElapsed = new Date().valueOf() - timeStart;
console.log(name + ": " + timeElapsed + "ms");
};
//------------------------------------------------------------------------------
console.timeStamp = noop;
//------------------------------------------------------------------------------
console.profile = noop;
//------------------------------------------------------------------------------
console.profileEnd = noop;
//------------------------------------------------------------------------------
console.count = noop;
//------------------------------------------------------------------------------
console.exception = console.log;
//------------------------------------------------------------------------------
console.table = function(data, columns) {
console.log("%o", data);
};
//------------------------------------------------------------------------------
// return a new function that calls both functions passed as args
//------------------------------------------------------------------------------
function wrappedOrigCall(orgFunc, newFunc) {
return function() {
var args = [].slice.call(arguments);
try { orgFunc.apply(WinConsole, args); } catch (e) {}
try { newFunc.apply(console, args); } catch (e) {}
};
}
//------------------------------------------------------------------------------
// For every function that exists in the original console object, that
// also exists in the new console object, wrap the new console method
// with one that calls both
//------------------------------------------------------------------------------
for (var key in console) {
if (typeof WinConsole[key] == "function") {
console[key] = wrappedOrigCall(WinConsole[key], console[key]);
}
}

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/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
//------------------------------------------------------------------------------
// The logger module exports the following properties/functions:
//
// LOG - constant for the level LOG
// ERROR - constant for the level ERROR
// WARN - constant for the level WARN
// INFO - constant for the level INFO
// DEBUG - constant for the level DEBUG
// logLevel() - returns current log level
// logLevel(value) - sets and returns a new log level
// useConsole() - returns whether logger is using console
// useConsole(value) - sets and returns whether logger is using console
// log(message,...) - logs a message at level LOG
// error(message,...) - logs a message at level ERROR
// warn(message,...) - logs a message at level WARN
// info(message,...) - logs a message at level INFO
// debug(message,...) - logs a message at level DEBUG
// logLevel(level,message,...) - logs a message specified level
//
//------------------------------------------------------------------------------
var logger = exports;
var exec = require('cordova/exec');
var utils = require('cordova/utils');
var UseConsole = false;
var UseLogger = true;
var Queued = [];
var DeviceReady = false;
var CurrentLevel;
var originalConsole = console;
/**
* Logging levels
*/
var Levels = [
"LOG",
"ERROR",
"WARN",
"INFO",
"DEBUG"
];
/*
* add the logging levels to the logger object and
* to a separate levelsMap object for testing
*/
var LevelsMap = {};
for (var i=0; i<Levels.length; i++) {
var level = Levels[i];
LevelsMap[level] = i;
logger[level] = level;
}
CurrentLevel = LevelsMap.WARN;
/**
* Getter/Setter for the logging level
*
* Returns the current logging level.
*
* When a value is passed, sets the logging level to that value.
* The values should be one of the following constants:
* logger.LOG
* logger.ERROR
* logger.WARN
* logger.INFO
* logger.DEBUG
*
* The value used determines which messages get printed. The logging
* values above are in order, and only messages logged at the logging
* level or above will actually be displayed to the user. E.g., the
* default level is WARN, so only messages logged with LOG, ERROR, or
* WARN will be displayed; INFO and DEBUG messages will be ignored.
*/
logger.level = function (value) {
if (arguments.length) {
if (LevelsMap[value] === null) {
throw new Error("invalid logging level: " + value);
}
CurrentLevel = LevelsMap[value];
}
return Levels[CurrentLevel];
};
/**
* Getter/Setter for the useConsole functionality
*
* When useConsole is true, the logger will log via the
* browser 'console' object.
*/
logger.useConsole = function (value) {
if (arguments.length) UseConsole = !!value;
if (UseConsole) {
if (typeof console == "undefined") {
throw new Error("global console object is not defined");
}
if (typeof console.log != "function") {
throw new Error("global console object does not have a log function");
}
if (typeof console.useLogger == "function") {
if (console.useLogger()) {
throw new Error("console and logger are too intertwingly");
}
}
}
return UseConsole;
};
/**
* Getter/Setter for the useLogger functionality
*
* When useLogger is true, the logger will log via the
* native Logger plugin.
*/
logger.useLogger = function (value) {
// Enforce boolean
if (arguments.length) UseLogger = !!value;
return UseLogger;
};
/**
* Logs a message at the LOG level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.log = function(message) { logWithArgs("LOG", arguments); };
/**
* Logs a message at the ERROR level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.error = function(message) { logWithArgs("ERROR", arguments); };
/**
* Logs a message at the WARN level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.warn = function(message) { logWithArgs("WARN", arguments); };
/**
* Logs a message at the INFO level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.info = function(message) { logWithArgs("INFO", arguments); };
/**
* Logs a message at the DEBUG level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.debug = function(message) { logWithArgs("DEBUG", arguments); };
// log at the specified level with args
function logWithArgs(level, args) {
args = [level].concat([].slice.call(args));
logger.logLevel.apply(logger, args);
}
// return the correct formatString for an object
function formatStringForMessage(message) {
return (typeof message === "string") ? "" : "%o";
}
/**
* Logs a message at the specified level.
*
* Parameters passed after message are used applied to
* the message with utils.format()
*/
logger.logLevel = function(level /* , ... */) {
// format the message with the parameters
var formatArgs = [].slice.call(arguments, 1);
var fmtString = formatStringForMessage(formatArgs[0]);
if (fmtString.length > 0){
formatArgs.unshift(fmtString); // add formatString
}
var message = logger.format.apply(logger.format, formatArgs);
if (LevelsMap[level] === null) {
throw new Error("invalid logging level: " + level);
}
if (LevelsMap[level] > CurrentLevel) return;
// queue the message if not yet at deviceready
if (!DeviceReady && !UseConsole) {
Queued.push([level, message]);
return;
}
// Log using the native logger if that is enabled
if (UseLogger) {
exec(null, null, "Console", "logLevel", [level, message]);
}
// Log using the console if that is enabled
if (UseConsole) {
// make sure console is not using logger
if (console.useLogger()) {
throw new Error("console and logger are too intertwingly");
}
// log to the console
switch (level) {
case logger.LOG: originalConsole.log(message); break;
case logger.ERROR: originalConsole.log("ERROR: " + message); break;
case logger.WARN: originalConsole.log("WARN: " + message); break;
case logger.INFO: originalConsole.log("INFO: " + message); break;
case logger.DEBUG: originalConsole.log("DEBUG: " + message); break;
}
}
};
/**
* Formats a string and arguments following it ala console.log()
*
* Any remaining arguments will be appended to the formatted string.
*
* for rationale, see FireBug's Console API:
* http://getfirebug.com/wiki/index.php/Console_API
*/
logger.format = function(formatString, args) {
return __format(arguments[0], [].slice.call(arguments,1)).join(' ');
};
//------------------------------------------------------------------------------
/**
* Formats a string and arguments following it ala vsprintf()
*
* format chars:
* %j - format arg as JSON
* %o - format arg as JSON
* %c - format arg as ''
* %% - replace with '%'
* any other char following % will format it's
* arg via toString().
*
* Returns an array containing the formatted string and any remaining
* arguments.
*/
function __format(formatString, args) {
if (formatString === null || formatString === undefined) return [""];
if (arguments.length == 1) return [formatString.toString()];
if (typeof formatString != "string")
formatString = formatString.toString();
var pattern = /(.*?)%(.)(.*)/;
var rest = formatString;
var result = [];
while (args.length) {
var match = pattern.exec(rest);
if (!match) break;
var arg = args.shift();
rest = match[3];
result.push(match[1]);
if (match[2] == '%') {
result.push('%');
args.unshift(arg);
continue;
}
result.push(__formatted(arg, match[2]));
}
result.push(rest);
var remainingArgs = [].slice.call(args);
remainingArgs.unshift(result.join(''));
return remainingArgs;
}
function __formatted(object, formatChar) {
try {
switch(formatChar) {
case 'j':
case 'o': return JSON.stringify(object);
case 'c': return '';
}
}
catch (e) {
return "error JSON.stringify()ing argument: " + e;
}
if ((object === null) || (object === undefined)) {
return Object.prototype.toString.call(object);
}
return object.toString();
}
//------------------------------------------------------------------------------
// when deviceready fires, log queued messages
logger.__onDeviceReady = function() {
if (DeviceReady) return;
DeviceReady = true;
for (var i=0; i<Queued.length; i++) {
var messageArgs = Queued[i];
logger.logLevel(messageArgs[0], messageArgs[1]);
}
Queued = null;
};
// add a deviceready event to log queued messages
document.addEventListener("deviceready", logger.__onDeviceReady, false);